HOW IT WORKS
How to use this tool
- 1Enter the number of loaded chunks you are farming.
- 2Read the cap for each spawn category.
- 3Scale chunks up or down to match your farm footprint.
Calculate the hostile, friendly, ambient and water mob caps for your loaded chunks in single-player.
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Enter your loaded chunk count to see all five spawn caps.
Caps follow the Java spawning algorithm over a 289-chunk area.
Next Creation Steps
HOW IT WORKS
Quick answer
In single-player with 289 loaded chunks, the hostile cap is 70 mobs.
Key specifications
Sources
FAQ
In single-player with 289 loaded chunks, the hostile cap is 70 mobs.
Each category has a constant multiplied by chunks and divided by 289, then floored.
Creatures cap at 10, ambient at 15, water creatures at 5, and water ambient at 20 per 289 chunks.
In multiplayer each player has their own cap in their own spawn area.
Caps only count mobs in loaded chunks; spawn-proofing and despawn rates also matter.