工作原理
如何使用这个工具
- 1导入多个纹理文件,选择目标版本,并在编辑前整理资源列表。
- 2批量映射颜色或重命名文件,然后在实时块预览中检查所选纹理。
- 3运行目标感知的预检验,导出带有唯一元数据、方块/物品路径和包图标的 Java ZIP 或 Bedrock MCPACK。
免费在线制作与编辑 Minecraft 材质包和资源包。浏览器内 16x/32x/64x 方块物品贴图绘制,即时生成与导出 Java ZIP(带 pack.mcmeta)和基岩版 MCPACK(支持 1.21+)。
最后更新:
本地浏览器处理 • 无需上传
像素编辑器
assets/minecraft/textures/block/grass_block_top.png
工作示例
从grass_block_top开始,以便文件名映射到真正的香草纹理。为每个版本保留单独的导出。
To prevent the “Made for an older/newer version of Minecraft” warning and avoid missing textures in-game, your resource pack archive must follow edition-specific folder hierarchies and valid metadata.
Visualiquid defaults to format 34 (Minecraft 1.21 Tricky Trials). You can customize the integer in the editor before export.
| Minecraft Version | pack_format | Release Notes |
|---|---|---|
| 1.21.2 – 1.21.3 | 42 | Bundles of Bravery |
| 1.21.0 – 1.21.1 | 34 | Tricky Trials Update |
| 1.20.5 – 1.20.6 | 32 | Armored Paws |
| 1.20.3 – 1.20.4 | 22 | Minor update |
| 1.20.2 | 18 | Directory structure revisions |
| 1.20.0 – 1.20.1 | 15 | Trails & Tales |
| 1.19.4 | 13 | Display entities |
| 1.19.0 – 1.19.3 | 9 | The Wild Update |
| 1.18.x | 8 | Caves & Cliffs Part II |
| 1.17.x | 7 | Caves & Cliffs Part I |
| 1.16.2 – 1.16.5 | 6 | Nether Update |
| 1.15.x | 5 | Buzzy Bees |
Java Edition (.zip)
pack.zip
├── pack.mcmeta
├── pack.png
└── assets/
└── minecraft/
└── textures/
├── block/
│ └── grass_block_top.png
└── item/
└── diamond_sword.pngBedrock Edition (.mcpack)
pack.mcpack
├── manifest.json
├── pack_icon.png
└── textures/
├── blocks/
│ └── grass_side.png
└── items/
└── apple.pngBedrock requires UUIDs in manifest.json. Visualiquid automatically generates unique UUIDv4 headers and modules on every export.
Press Win+R, enter %appdata%\.minecraft\resourcepacks, and drop your exported .zip inside. Enable it under Options > Resource Packs.
Double-click the exported .mcpack file on PC, Mac, iOS, or Android. Minecraft launches and imports the pack automatically into Global Resources.
Looking for 3D entity geometry or complex entity models? Compare when to use Visualiquid for rapid 2D pixel packs vs Blockbench for low-poly mesh modeling.
工作原理
快速回答
是的。导出会生成一个功能齐全的 Minecraft 资源包(Java 版为 .zip,带有 pack.mcmeta,基岩版为 .mcpack,带有 manifest.json),可随时放入您的资源包文件夹中。
主要规格
FAQ
是的。导出会生成一个功能齐全的 Minecraft 资源包(Java 版为 .zip,带有 pack.mcmeta,基岩版为 .mcpack,带有 manifest.json),可随时放入您的资源包文件夹中。
两者均受支持。 Choose Java Edition for a ZIP with pack.mcmeta or Bedrock Edition for an MCPACK with manifest.json and Bedrock texture paths.
Minecraft 资源位置使用带有有限分隔符的小写名称。 The validator rejects names that would produce an invalid asset path.
No. Painting and ZIP creation happen in your browser, and the exported pack downloads directly to your device.
不会。已知的普通文件名会替换其匹配的纹理。 A new custom Java asset still needs a model reference, while a new Bedrock asset needs the relevant texture-registry definition.